Vue információs oldal

A háromdimenziós világ varázsa

A programnak három változata létezik:

  • e frontier Vue 5 Infinite a leghatékonyabb és legfejlettebb megoldás, amelynek segítségével természeres, élethű 3D-s objektumokat, környezeteket hozhatunk létre, animálhatunk, ill. renderelhetünk.
  • e frontier Vue 5 Esprit, melynek segítségével kreativitásunkat a renderelési technológiával ötvözve és számos hasznos eszköz közül választva képeinket könnyedén animálhatjuk és renderelhetjük.
  • e frontier Vue 5 Easel, melynek segítségével különböző látványos 3D-s környezeteket hozhatunk létre.

A Vue változatok összehasonlító táblázata:

Világitás és légkör Vue 5 Easel Vue 5 Esprit Vue 5 Infinite
Global Illumination IGEN IGEN IGEN
Global Radiosity - IGEN IGEN
Global ambiance IGEN IGEN IGEN
HDRI support - IGEN IGEN
Image based lighting - IGEN IGEN
Background and environment mapping IGEN IGEN IGEN
Easy GI single slider Global Illumination render quality setting - IGEN IGEN
Illumination baking - - IGEN
Illumination baking quality adjustable on a global or per object basis (adjustable map resolution and quality boost) - - IGEN
Adjustment of Global light intensity IGEN IGEN IGEN
Indirect lighting can be ignored on specific objects - - IGEN
Influence of specific lights can be ignored from the Radiosity solution - - IGEN
Advanced control over the indirect lighting engine - - IGEN
Show illumination samples in final render - - IGEN
Separate maps can be assigned to the background, the IBL and the global reflection map channels - - IGEN
Atmosphere presets több mint 125 több mint 150 több mint 150
Ultra-realistic standard and volumetric atmosphere models - IGEN IGEN
Volumetric clouds, lights, materials (visible rays, with optional dust). - IGEN IGEN
Shadow and volumetric light optimization for dramatic increase in rendering speed - IGEN IGEN
Light gels with realistic projection modes - IGEN IGEN
Adjustable light shadow density, negative lights - IGEN IGEN
Enable diffuse and highlight on a per-light basis - LightTune -nal IGEN
Custom light intensity vs. distance profiles - LightTune -nal IGEN
Lights can affect given objects only - LightTune -nal IGEN
Variable light color based on distance to light - LightTune -nal IGEN
Caustics in the shadows of transparent materials. Caustics realistically depend on the Index of Refraction IGEN IGEN IGEN
Complete lens flare system IGEN IGEN IGEN
Complete lens flare system per light - IGEN IGEN
Lens flare editor - IGEN IGEN
Lens flare reflections editor - - IGEN
Polygonal reflections - - IGEN
70 predefined shapes of clouds, unlimited layers of clouds IGEN IGEN IGEN
Point light, Quadratic point light, Spotlight, Quadratic spotlight, Directional light IGEN IGEN IGEN
Környezet létrehozása      
EcoSystem patented technology to easily distribute millions of objects in scenes - - IGEN
Create EcoSystems from multiple objects - - IGEN
Create entire forests of trees blowing in the wind - - IGEN
Scatter millions of animated objects - - IGEN
Mix EcoSystems with standard materials - - IGEN
Mix several EcoSystems together depending on environment (slope, altitude...) - - IGEN
Automatic placement of EcoSystem population according to a user defined SmartGraph density function (that can depend on position, altitude, slope...) - - IGEN
Advanced coloring control to vary the colors of the population over the EcoSystem - - IGEN
Accurate control over the orientation of the EcoSystem population - - IGEN
Accurate control over the size and variation in size of the EcoSystem population - - IGEN
Automatic decay of EcoSystem density near foreign objects - - IGEN
Optional size reduction and color decay at low EcoSystem densities - - IGEN
Ultra-realistic SolidGrowth vegetation 52 fajta 52 fajta 52 fajta
Compatible with modified plant species IGEN IGEN IGEN
Easy-to-Use Plant Editor for Plant Customization - Botanikával IGEN
Instantly create variations of existing plants IGEN IGEN IGEN
Plant Editor and Leaf Editor let you modify existing plants or create entirely new plant species - Botanikával IGEN
Create and save new plant species as stand-alone files for future use in your scenes - Botanikával IGEN
Solid3D real-time terrain modeling IGEN IGEN IGEN
8 preset terrain styles, 4 types of erosion and 12 geological algorithms IGEN IGEN IGEN
Procedural terrains with infinite details - IGEN IGEN
Ability to switch from one form of terrain to another easily - IGEN IGEN
Skin terrains IGEN IGEN IGEN
Symmetrical terrains IGEN IGEN IGEN
Pressure-sensitive tablet editing of terrains - IGEN IGEN
Primitive and Boolean modeling IGEN IGEN IGEN
3D Text edition tool IGEN IGEN IGEN
Customizable text beveling, extrusion... and material effects - IGEN IGEN
True Metablobs organic modeling from all Vue Boolean primitives IGEN IGEN IGEN
Adjustable Metablob envelopes and contribution - IGEN IGEN
Unlimited cloud layers IGEN IGEN IGEN
Welding of multiple meshes into a single mesh - IGEN IGEN
Random rock generator IGEN IGEN IGEN
Multiple planets (moon and other planets of the solar system) IGEN IGEN IGEN
Use any bitmap as a planet - - IGEN
Stars, rainbows, ice rings... IGEN IGEN IGEN
Static Poser 4 & 5 scene import IGEN IGEN IGEN
Animated Poser 4 & 5 scene import - Mover 5-el IGEN
Create billboards that always face the camera (with a 'force vertical' option) - - IGEN
Anyagok, eszközök (Materials)      
Material presets Több, mint 320 Több, mint 460 Több, mint 480
Level(s) of material Edition 1 (alap) 3 4
Basic material editor with possibility of importing images as textures and bump maps IGEN IGEN IGEN
Advanced procedural material creation/mixing - IGEN IGEN
Advanced Material Editor - IGEN IGEN
SmartGraph function Editor - IGEN IGEN
Control all material parameters via function graphs - - IGEN
New SmartGraph input nodes: screen position, angle of incidence, distance to camera, distance on ray, depth in object, distance to object below, incident light angle, light direction, light color, reflected direction, etc - - IGEN
Time dependant noises (including basic 'Open Ocean' water node) - - IGEN
Materials can be mixed seamlessly IGEN IGEN IGEN
Mixed material can be set to react to environment properties (slope, altitude and orientation...) - IGEN IGEN
Material mapping modes parameters (World and Object mapping) Standard, Cylindrical, Spherical, Parametric Standard, Cylindrical, Spherical, Parametric Standard, Cylindrical, Spherical, Parametric
Easy access to all materials in scene (including clouds) - IGEN IGEN
Direct access to all materials inside multi-material objects IGEN IGEN IGEN
Direct access to all texture maps and imported objects - Deep Access-el IGEN
Rotoscoping (Use animations as texture maps) - - IGEN
Detailed function output observer - - IGEN
Detailed node previews in function editor - - IGEN
Preview of Material limited to the active window IGEN IGEN IGEN
Baking of procedural materials as texture maps - - IGEN
Adjustable maximum ray depth and Total Internal Reflections - - IGEN
Anti-aliasing can be disabled for given materials. - IGEN IGEN
Receive shadows material option - IGEN IGEN
Shadow only material option - - IGEN
Backlight option (for one-sided materials only) for realistic backlighting of opaque materials - IGEN IGEN
Mixed materials displayed as hierarchies - Deep Access-el IGEN
Volumetric materials - IGEN IGEN
Mapped pictures can be blended with a solid color (bitmapped materials) - IGEN IGEN
Luminous and Glowing materials IGEN IGEN IGEN
Renderelések      
Rendering Presets Preview, final, superior Sketch, preview, final, broadcast, superior, ultra, user settings Sketch, preview, final, broadcast, superior, ultra, user settings
Render size limitation 5 Megapixel Korlátlan Korlátlan
Optimized rendering technologies - - IGEN
Pictures larger than screen resolution can be rendered to screen IGEN IGEN IGEN
Custom Render size - IGEN IGEN
Navigation inside the rendered picture using pan controls IGEN IGEN IGEN
Alpha and Z depth directly computed during the render process - IGEN IGEN
Ray-traced depth of field IGEN IGEN IGEN
Hybrid 2.5D depth of field - - IGEN
Ray-traced [soft] shadows IGEN IGEN IGEN
Ray-traced [blurry] reflections and refractions IGEN IGEN IGEN
Blurry reflection and refraction settings for each material independently - IGEN IGEN
Fake [blurry] reflections using reflection maps - - IGEN
AccuShadows shadow mapping technology for faster [soft] shadows - LightTune-nal IGEN
Multi pass rendering (separate renders into the different rendering components - shadow, diffuse, ambient, etc.) - - IGEN
Create separate pictures for Diffuse, Specular, Shadows, Ambient, Refractions, Reflections, Background, Indirect Lighting, Post-process... - - IGEN
Per layer, per object or per material masks (fully anti-aliased) - - IGEN
Create layers for additional render information such as Z depth, object ID, material ID, global alpha mask, normal vectors... - - IGEN
Export all channels and masks into a convenient Photoshop PSD multi-channel, multi-mask file - - IGEN
Full support of G-Buffer compositing information - - IGEN
Store all anti-aliasing and rendering channel samples on separate G-Buffer layers - - IGEN
Render occluded objects (on a per object or global basis) to render hidden parts of the scene - - IGEN
Render export as RLA or RPF for advanced compositing options - - IGEN
Exclude ground from Alpha map option - - IGEN
Objects can be hidden from render - - IGEN
Global and per-material reflection maps - - IGEN
Rendering in unlimited color depth IGEN IGEN IGEN
Optional details in render information panel - - IGEN
Panoramic rendering with adjustable rotation angle IGEN IGEN IGEN
Spherical panoramic rendering - - IGEN
Rendering in all views (including orthogonal rendering) - - IGEN
Render in views can be set to a different quality than normal rendering - - IGEN
Network rendering of animations - Mover 5-tel IGEN
Network rendering of pictures - - IGEN
Rendering across hybrid network of computers - - IGEN
Fail-safe HyperVue network rendering - Mover 5-tel IGEN
Maximum render nodes - Mover 5-tel 5 felett Korlátalan (RenderCow csomag bővítésével)
SmartCow automatic node detection and activation - Mover 5-tel IGEN
Hotplug render nodes to add/remove nodes during render - Mover 5-tel, csak MacOS X-en Csak MacOS X-en
NewCow automatic updating of render nodes - Mover 5-tel IGEN
Render area can be temporarily disabled IGEN IGEN IGEN
Render blow-up option - - IGEN
Geometry anti-aliasing IGEN IGEN IGEN
User definable geometry anti-aliasing - Több, mint 64 sugár/pixel Több, mint 256 sugár/pixel
HyperMipMap material anti-aliasing (including procedural materials) - - IGEN
Advanced anti-aliasing strategies - - IGEN
Optimized render memory management to allow the rendering of very large images - - IGEN
Post processing to adjust color, contrast, saturation, gamma... IGEN IGEN IGEN
Create custom render effects using user-defined python callbacks - - IGEN
Ability to resume an interrupted render IGEN IGEN IGEN


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